[QUOTE=Ray.mond]
This written by my good Buddy Immortal, aka Awkward in the Screenshot.
The following screenshots feature the many attempts of the EmoRangers to complete Guild PQ.
I am merely posting it here with the permission of him to give everyone what's instore for the future.
PRE-PQYou stand here until the 90 minute mark, then you go in.
BEGINNINGGet earrings from the rocks and equip them, if you don't, you die immediatly.
STAGE 1You watch the pattern of flashing statues, the mimic it. The first time is 4 statues, the second 5, and the last time is 6. Our guild divides this stage into 3 parts; A, B, and C. Once a statue in your designated area flashes, you shout out your letter. After all of the statues have flashed, you hit your statue, then signal to the next person in line to hit theirs.
Area A:
Area B:
Area C:
STAGE 2This stage is odd, it is a combined monster hunt/jump quest. You have to collect 4 spears of Longinus, then insert them into pedestals. For one of the spears, you have to have a mage teleport past some piles of rubble then grab a set of keys to unlock a door only accessible by a thief with dark sight, because the monsters surrounding it do 8k contact damage. But before even going into that room, you have to kill muscle stones until a set of golden keys pops out. The other three spears are gained by doing mini-jump quests
Killing muscle stones :
The teleport barrier :
After gaining one of the longinus spears, you have to do a mini-jump quest to reach the pedestal. This is one that only mages with maxed teleport or hermits with maxed flash jump can reach :
STAGE 3When you get in here, you have to kill black and mist ashes to get amulets and scrolls. After that is completed, you have to either go break boxes in the room on the left to get bottles or break open platters in the room on the right to get plates of olives.
After getting all of the items, you have to place one item on each of the 4 statues, there is 1 combination of the four that is correct and will pass you to the next stage, but after 6 incorrect guesses, a large amount of monsters spawn, and the combination is reset to a different one. Every time you click the NPC, he will give you a hint by saying how many of the items are in the correct place.
One attempt :
Failure of combination results in 1 ash spawning on either side :
We failed this one 6 times, here is the resulting mob :
STAGE 4This stage is a combination of killing and doing a jump quest, you need to collect 4 items, then give them to a skeleton for his ghost to appear and break the seal over the door so you can continue. The items must be dropped onto the skeleton one at a time in this order : Shoe, Pants, Jacket, Crown. After you drop one item, wait for the skeleton to absorb it before proceeding on to the next one.
Sealed door :
The room that only level 30 and under can go in to:
Room one :
Room two (no monster killing involved here, just jumping) :
Room three (in this one, first you have to kill the gargoyle on top, or else the ones on the bottom will just continue spawning) :
Killing Gargoyles :
Jump quest portion :
After dressing the skeleton back up, his ghost appears to break the seal on the door for you :
STAGE 5In this room, one of your members must drop their earrings on to the door to open it
An offering to the door :
The door accepts our sacrifice :
STAGE 6This is the boss stage. To spawn necromancer, you must break the crystal floating above his throne. Members of the party can return as many times as they like as long as there is one person remaining in the boss room at all times. Necromancer has many attacks, some aren't that bad. The attacks are : Summoning sawblades from the floor to deal around 150 hp damage, dispelling any skills casted on your character, summoning mini reapers to deal around 3700 damage, healing himself for about 30k, and reducing hp and mp to 1.
The lion statue on the left has 900k hp and controls the sawblade attack
The knight statue on the left has 900k hp and controls the dispel attack
Necromancer has 1.7m hp and controls the mini reaper attack and healing
The lion statue on the right has 800k hp, I am currently unsure of it's purpose
The knight statue on the right has 900k hp and controls the reduce hp and mp to 1 attack.
After defeating necromancer, the leader of the quest (Not the leader of the party, the person who got you into the quest) picks up the crystal that was dropped by necromancer, and gives it to the lion statue npc. This should lead you to a room that is vaguely familiar.
BONUS STAGEYup, the reward for taking down 5.2m hp is a chance at getting an item, just like the ludibrium bonus stage.
After your 30 seconds are up, you are booted to the exit, and are given nothing upon exit.
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Personal SS:
Posting SS's
After defeating the Reaper:
After defeating the final statue:
Crap Prizes: I got one sunset dew from bonus stage.
[/QUOTE]
Venant de Sw.Net
J'aurais bien fait le mien mais j'ai pas eu le temps x.x